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Re: [pygame] Re: SDL 1.3 blit speed



On 24.07.2011 08:12, Lenard Lindstrom wrote:
Hi DROID,

The pygame.examples.scroll demo shows the Surface.scroll method in action. Scroll shifts the pixels on a surface, so only the new parts have to be blitted on.

Lenard Lindstrom

On 23/07/11 09:22 AM, DR0ID wrote:
[snip]
I'm not sure how the scroll method is implemented (since actually one could do a blit on the same surface, but this would mean that you do two fill screen blits each frame).

Any suggestions welcome.

Thanks.

~DR0ID



Hi

I see what the scroll method does, but what I was wondering about it, does it (the shift operation) just copy the pixels from one location to the other? Or does it do that in a more sophisticated way?


~DR0ID