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Re: [pygame] Patch for win-amd64





On Thu, Jul 28, 2011 at 4:37 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
René,

Make the format string a macro that is "(ll)" for Python 2.4, "(nn)" for everything else.


Cool, I'll do that (once my python2.4 machine is working again).

I've applied the patch in the mean time.


It also fixes the test failures on OS X 10.7 64bit.  There are a couple of failing tests left though on OS X.  I think they are related, but the errors were there before the patch.

======================================================================
FAIL: PixelcopyModuleTest.test_map_array
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Traceback (most recent call last):
  File "/Library/Python/2.7/site-packages/pygame-1.9.2pre-py2.7-macosx-10.7-intel.egg/pygame/tests/pixelcopy_test.py", line 171, in test_map_array
    posn))
AssertionError: 4278190080 != -16777216: flags: 65536, bpp: 32, posn: (0, 0)

======================================================================
FAIL: SurfarrayModuleTest.test_array2d
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/Library/Python/2.7/site-packages/pygame-1.9.2pre-py2.7-macosx-10.7-intel.egg/pygame/tests/surfarray_test.py", line 154, in test_array2d
    posn))
AssertionError: -16114116 != 4278853180: flags: 65536, bpp: 32, posn: (0, 0)

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