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Re: [pygame] Setting alpha with a blit?



Jasper Phillips wrote:
This would be cool too!  I'd settle for just having a blit flag that just
copied RGBA values without combining them with the underlying color.
There is a way to do this actually. You'll have to dig through the SDL docs. But a certain configuration of the image flags allows you to transfer RGBA during a blit.

http://sdldoc.csn.ul.ie/