[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Re: SDL-ctypes progress



ah of course.  ctypes comes with some objects itself which would be
useful for representing pixels.

On 6/2/06, Bob Ippolito <bob@xxxxxxxxxx> wrote:

On Jun 2, 2006, at 1:36 AM, Richard Jones wrote:

> On Friday 02 June 2006 08:23, Rene Dudfield wrote:
>> Following pyopengls methods for using numeric/numpy for ->pixels is a
>> good plan.  For the future, in 2.5 there has been work on writable
>> buffers.  Also there is a SoC project which aims to get a simple
>> numeric like interface into python.
>
> Python 2.5 also has speedy new struct code which may come in useful.

Well, struct wouldn't be all that good for working with buffers full
of pixels; it doesn't do anything lazily.. unpacking creates tuples
full of stuff, rather than returning some kind of proxy object that
creates numbers on demand like numeric/numpy/ctypes.

-bob