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Re: [pygame] Re: pygame networking
Frode and Rene,
Thanks for the tips. sys.exit() doesn't terminate all threads on my Linux
system - I had to set the daemon flag on my network thread to get my program
to terminate properly.
The flup example is just what I was looking for. They're using select - I plan
on using either select or socket.settimeout (which I think is implemented
using select - I want to avoid busy waiting).
-Bryce