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Re: [pygame] Re: pygame networking



Frode and Rene,

Thanks for the tips. sys.exit() doesn't terminate all threads on my Linux 
system  - I had to set the daemon flag on my network thread to get my program 
to terminate properly.

The flup example is just what I was looking for. They're using select - I plan 
on using either select or socket.settimeout (which I think is implemented 
using select - I want to avoid busy waiting).

-Bryce