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Re: [pygame] Window positions



Yes

Bo)

andrew baker skrev:
Do you use that before calling pygame.init()?

On 6/18/06, *Bo Jangeborg* <bo@xxxxxxxxxxx <mailto:bo@xxxxxxxxxxx>> wrote:

    thanks, works great :)

        os.environ['SDL_VIDEO_WINDOW_POS']="0,0"
        os.environ['SDL_VIDEO_CENTERED']="center"

    Rene Dudfield skrev:
    > import os
    > os.environ['ASDF']= 'lalala'
    >
    > On 6/18/06, andrew baker <failrate@xxxxxxxxx
    <mailto:failrate@xxxxxxxxx>> wrote:
    >> Is it pygame.SDL_putenv(SDL_VIDEO_WINDOW_POS(0,0))?
    >>
    >>
    >> On 6/17/06, Bo Jangeborg < bo@xxxxxxxxxxx
    <mailto:bo@xxxxxxxxxxx>> wrote:
    >> > in the SDL documentation there is the following text:
    >> >
    >> > />Note:/ If you want to control the position on the screen when
    >> creating
    >> > a windowed surface, you may do so by setting the environment
    variables
    >> > >"SDL_VIDEO_CENTERED=center" or "SDL_VIDEO_WINDOW_POS=x,y".
    You can
    >> set
    >> > them via SDL_putenv.
    >> >
    >> > How do I give these variables to SDL via Pygame ?
    >> >
    >>
    >>
    >>
    >> --
    >> Andrew Ulysses Baker
    >> "failrate"
    >
    >




--
Andrew Ulysses Baker
"failrate"