On Fri, Jun 15, 2007 at 08:21:15PM +0100, Will McGugan wrote: > I've just uploaded version 0.0.2 of Game Objects. It has an updated > Color class and GameClock class. This release also fixes the problem > with installing from source. Let me know if you find any bugs, or have > feature suggestions! I liked the blog entry and started looking around in the svn repository browser (no syntax highlight, *sigh*). I think there's a bug in ColorRGBA.grey: the 'a' argument (alpha?) is required, but never used. I'm somewhat surprised that your r/g/b/a setters perform an isinstance check and explicitly require a float. What's wrong with accepting ints (0 or 1)? The __setitem__ has an obvious error ('value' is misspelt as 'vale'), which makes me think you don't have unit tests. Why is __rmul__ doing division instead of multiplication? Marius Gedminas -- C++ is a loaded machine gun helpfully pointed at your feet with the safety off. -- ChaosDiscord on Slashdot
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