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Re: [pygame] VideoCapture, PIL, and PyGame
On Mon, Jun 15, 2009 at 12:10 PM, Nirav Patel<olpc@xxxxxxxxxxxxxx> wrote:
> It has to happen at some point. Changing the Surface shifts and masks
> makes it happen at blit time, reversing the string or writing a C
> function, earlier. Certainly, either removes the PIL dependency.
>
> The issue is then picking the faster way. I think string reversal in
> Python is probably slower than doing transform.flip() and moving bytes
> during the blit, but it would be an easy thing to benchmark.
>
> Nirav
The pygame.camera VideoCapture using module switches the shifts/masks,
and seems plenty fast enough.