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[pygame] Movie Module Progress-pending Alpha Release



Some good news to everyone: I got sound working today. There's still some basic features I need to add, like dealing with surfaces rather than just overlays as it does right now. I want to have an alpha release by the end of the week for wider-spread testing. I would like the module tested on as wide a range of movie files as possible. There is one bug I've noticed, which I'm quite sure is due to the nature of the video file, but when one uses the blue.mpg video file in the examples/data directory, trying to access any members or use a method of the movie object hangs. I think this is due to the fact its just a one-frame video. As well, there is some small issues where there is about 0.1 to 0.2 MB of data lost to a memory leak per play through of a video file. These have been identified as due to ffmpeg, and the memory leaks have been fixed in the svn version of ffmpeg.

I will be finishing the last few features for the module, adding some basic interaction stuff, changing the names, and so on. I will also work on the python interface layer for the movie module this week, such that we can use a backup video player if the libraries fail.

I also hope to get some documentation written for the module as well this week.

For the next release, I will be working on adding subtitle support, fixing up timing issues that I've noticed, and adding more accessibility and features, like seeking.

At the time of the alpha release, I'll provide a full step-by-step guide for how to access it.

Any questions or criticism, please feel free to let me know!

-Tyler Laing

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Visit my blog at http://oddco.ca/zeroth/zblog