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Re: [pygame] resources for edge tile algorithm
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: Re: [pygame] resources for edge tile algorithm
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: Fawkes <
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Date
: Thu, 25 Jun 2009 22:22:49 -0400
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Hello
The link that Devon posted is the method we're currently using to handle terrain transitions in Story of a Lost Sky.
Here is an image showing it in action
http://img.photobucket.com/albums/v189/rune_devros/020-enemyrange.jpg
Our tileset demonstrating our map artist Water and Wind created the different transition tiles:
http://img.photobucket.com/albums/v189/rune_devros/terraintilesv3.png
-Fawkes
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Re: [pygame] resources for edge tile algorithm
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Michael Fiano
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Re: [pygame] resources for edge tile algorithm
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Devon Scott-Tunkin
Re: [pygame] resources for edge tile algorithm
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Chris McCormick
Re: [pygame] resources for edge tile algorithm
From:
Ian Mallett
Re: [pygame] resources for edge tile algorithm
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Chris McCormick
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