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Re: quadtrees was (Re: [pygame] PROPOSAL: Faster Collision Checking: Ordering Sprites ...)



Rene Dudfield schreef op zondag  9 maart om 15:13:42 +0000:
> Hello,
> 
> Attached are some quadtree files.
>
Whitespace is broken; do you have it uploaded somewhere?
Or maybe a .[gb]zipped version?

And does someone know a good introduction to fundamentals
of quadtrees? I do not really understand yet...

yours,
Gerrit.

P.S.
Using Pete's suggestion, I have already been able to boost
my game speed significantly (quadrupling).

-- 
Asperger Syndroom - een persoonlijke benadering:
	http://people.nl.linux.org/~gerrit/
Het zijn tijden om je zelf met politiek te bemoeien:
	http://www.sp.nl/
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