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Re: quadtrees was (Re: [pygame] PROPOSAL: Faster Collision Checking: Ordering Sprites ...)
Rene Dudfield schreef op zondag 9 maart om 15:13:42 +0000:
> Hello,
>
> Attached are some quadtree files.
>
Whitespace is broken; do you have it uploaded somewhere?
Or maybe a .[gb]zipped version?
And does someone know a good introduction to fundamentals
of quadtrees? I do not really understand yet...
yours,
Gerrit.
P.S.
Using Pete's suggestion, I have already been able to boost
my game speed significantly (quadrupling).
--
Asperger Syndroom - een persoonlijke benadering:
http://people.nl.linux.org/~gerrit/
Het zijn tijden om je zelf met politiek te bemoeien:
http://www.sp.nl/
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