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[pygame] image.load() and alpha?



Whenever I load a surface via pygame.image.load(), I always end up with a
surface with per pixel alpha (for which I can't use surface.set_alpha()),
although my images are just RGB.

Is there someway to load images I'm missing that will allow me to set image
alpha?  I assume there must be, and I'm just too blind to find it. :-(

-Jasper