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[pygame] Mixer latency



Hello all,

I am in the process of making a real time drum sequencer program, but I am experiencing some problems with using Pygame mixer. There seems to be approximately a 100ms delay between issuing the sound.play() command and actually hearing the sound play. To reach an acceptable level, I must decrease this to a maximum of about 10ms.

I have tried adjusting the buffer size, the number of sounds loaded, etc, to no avail.

I am running pygame 1.7.1 on OS X.


Does anyone have any suggestions on what I can try?

Thanks!

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