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Re: [pygame] Sound Streaming

Sorry, to clarify:  You still have to get audio before you compress it, and you have to play back audio at the other end.  I'm sure pygame can handle the playback but i don't know about the audio input.

On Mon, Mar 16, 2009 at 4:43 PM, Luke Paireepinart <rabidpoobear@xxxxxxxxx> wrote:
Use PySpeex to harness the speex codec if you want to transmit voice over the web.
Why do you want to do this, though?  Just for fun?
There are already multiple established products that meet this need (eg. Ventrilo, Teamspeak, Google Talk, etc.)

On Mon, Mar 16, 2009 at 4:00 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:

I would like to make a realtime audio chat widget thingie.  I'm pretty sure this would be difficult, if not impossible with, pygame.  I wasn't sure though.  Any ideas on using pygame for audio streaming this way?