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Re: [pygame] PHP/MySQL high score server with Python library
Check out things like XMLRPC. As for the backend server, it's up to
the game developer to implement, they can use anything which is way
better than locking Python game developers up with PHP and MySQL.
Not to mention the fact that online statistics may vary greatly from
game to game, I don't see general functionality of this being very
Writing this is sort of trivial and, imo, out of the PyGame scope.
On 2009-03-29 (Sun) 16:14, Ian Mallett wrote:
> This would be really great, I think. A module made out of this that is
> generic (and maybe a bit documented) would be extremely useful. I, for one,
> have been trying to find something like this myself.