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[pygame] PyGameSF meetup Tuesday March 2nd 6pm @ the strong room in the Main San Francisco Public Library (Tomorrow)



Harry was having some trouble posting this, so he asked me to forward it along.

-Casey

From: Harry Tormey <slander@xxxxxxxxxxxxxx>
Date: March 1, 2010 12:36:16 PM MST
To: pygame-sf@xxxxxxxxxxxxxx
Subject: [pygame-sf] PyGameSF meetup Tuesday March 2nd 6pm @ the strong room in the Main San Francisco Public Library (Tomorrow)
Reply-To: Harry Tormey <slander@xxxxxxxxxxxxxx>

Hi All,
The March PyGameSF meet up will be at the STONG conference room on the
first floor of the main San Francisco public library beside civic
center BART. The library closes at 8pm so we will reconvene to frjtz
on hayes street for dinner/drinks afterwords.This month's
presentations are:

* Patrick Stinson: Embedding Python as a Realtime Audio Scripting Engine. 
 Topics will include separation and communication between the application and
 scripting engine, why Python is "safe" for audio work including empirical
 performance metrics, and caveats related to multithreaded processing as
 performance requirements increase. I will share my experiences using the
 standard CPython implementation to research and develop a state-of-the-art 
 scripting engine for the Play professional sampling engine 
 (http://www.soundsonline.com).

 Patrick is not based out of the bay area so this is a unique opportunity to talk 
 to him about his experiences using python in this way with a commercial audio 
 product. 

* Shandy Brown : Structuring Your Game's Code.                                                                                                                                                                                             
 One approach to designing video games with a focus on rapid development and 
 networked multiplayer capabilities.  Shandy Brown will highlight key ideas in 
 his tutorial (http://ezide.com/games/writing-games.html).  Fundamental topics
 such as event-based design, defining your game model, and separating the model 
 and the view will be covered. 
-- 
Harry Tormey
Co Founder P2P Research
http://p2presearch.com
Founder PyGameSF
http://pygamesf.org
Software Engineer Digidesign
http://digidesign.com