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Re: [pygame] pygame.display.set_mode((0, 0))
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: Re: [pygame] pygame.display.set_mode((0, 0))
From
: Pete Shinners <
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Date
: Mon, 24 May 2004 08:11:00 -0700
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jabberwocky wrote:
With pygame.display.set_mode((0, 0)) I get a segfault...is it an error?
Yeah, this is an error. Although I am guessing it crashes inside SDL. Shouldn't be hard for pygame to 'protect' SDL in this case.
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[pygame] pygame.display.set_mode((0, 0))
From:
jabberwocky <azazel_arms@yahoo.it>
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