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Re: [pygame] OpenGL 2D Game



On the subject of OpenGL and python...
What can I expect from it?
I am trying for scrolling of the background at 1024x768.
this leaves me with a texture of ie. 2048x1024 and it doesn't scroll
smothlly. (about 40-50fps but it sometimes drops to 5-10 for a while)
would i have beter fps if i split the image in smaller parts before
loading to the card (ie 256x256 each image)?
What i am trying to create is something like the classic 2.5D
adventure games so it has to be one big image in the background.
Is this realistic to be done with python and OpenGL?