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Re: Re: [pygame] OpenGL 2D Game



Thanks for the link!
This sounds great, and it seems to work for me (it runs). I'm pretty sure now that my game's bottleneck is in the game logic, because it didn't change the fps at all. :P

-----Original Message-----
From: Simon Wittber <simonwittber@xxxxxxxxx>
To: pygame-users@xxxxxxxx
Date: Sun, 1 May 2005 18:28:12 +0800
Subject: Re: [pygame] OpenGL 2D Game

I've made things much more simple.

All you have to do now is:

import pygame_gl

When you import pygame_gl, it decorates and overrides the normal
pygame methods so that OpenGL stuff happens behind the scenes, without
the need for any OpenGL knowhow. Most things should still work as
expected.

Get it from: http://developer.berlios.de/project/showfiles.php?group_id=2847&release_id=5636

It's the pygame_gl package.

Sw.