[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] Mouse Speed
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] Mouse Speed
- From: Charles Joseph Christie II <sonicbhoc@xxxxxxxxx>
- Date: Tue, 1 May 2007 15:04:53 -0400
- Delivered-to: archiver@seul.org
- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Tue, 01 May 2007 15:04:57 -0400
- Dkim-signature: a=rsa-sha1; c=relaxed/relaxed; d=gmail.com; s=beta; h=domainkey-signature:received:received:from:to:subject:date:user-agent:references:in-reply-to:mime-version:content-type:content-transfer-encoding:content-disposition:message-id; b=qGCgHC83zSuluga120CbGMuerZs1vFKMyFdrQKxsSjRAeN6xW6w8JxP/KWjlZnN/wial/9TFU6TxgBkFyToryhittM9y/hlfdFNidVgGSgHnC668c4BR+Zq/2+Uch92L7SX1YwEa1KTvxM4mr4GVclnQAUe9QYIQf5ycY8IcpZI=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=beta; h=received:from:to:subject:date:user-agent:references:in-reply-to:mime-version:content-type:content-transfer-encoding:content-disposition:message-id; b=FexsEqqyoTI9Gm6MSGSZy/q1RYfi3lYyjhO+SVtmIKKnwJf8ZBt4maILZ8ZBDaI5HK+ybofMoFWbaMR0A+6PqbRnMBpcBX/HelJmvF+RiGexvgmJ3L1MEqdH+6dBfVK3o0BBFm6qUtccVEyfLO/Lcwq8M+ZPKojaENMEXFtVfCA=
- In-reply-to: <416467.24545.qm@web63007.mail.re1.yahoo.com>
- References: <416467.24545.qm@web63007.mail.re1.yahoo.com>
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
- User-agent: KMail/1.9.6
On Tuesday 01 May 2007 03:01:43 pm Rodney Brown wrote:
> The more I read up on this, it seems what I should do is hide the real
> mouse cursor and use a sprite instead. Then I could maybe take the value
> from pygame.mouse.get_rel() and cut the x/y values in half to slow down
> movement of the sprite "cursor"?
>
> ----- Original Message ----
> From: Rodney Brown <r0dzilla2k@xxxxxxxxx>
> To: pygame-users <pygame-users@xxxxxxxx>
> Sent: Saturday, April 28, 2007 11:21:36 AM
> Subject: [pygame] Mouse Speed
>
> Hello,
>
> I am trying to figure out how to slow down the mouse pointer in pygame.
> I've looked over both the mouse and cursor documentation and don't see a
> speed setting.
>
> I wrote a very simple app for someone. It's not a game, but uses the mouse
> and draw functions of pygame. I use Linux and the user I've written the
> app for is on Windows. I recommended they slow down the pointer in the
> Windows crontrol panel. This works for Windows but the mouse runs at full
> speed in my app, then goes back down to the slower speed he's set in
> Windows once he exits the app.
>
> So is there any way to slow down the mouse in pygame? A couple people on
> the irc channel suggested slowing down my game engine, but I don't have
> much of an engine and that wouldn'ts affect the mouse pointer anyways.
>
> Any suggestions?
>
>
>
>
>
>
>
> Ahhh...imagining that irresistible "new car" smell?
> Check out
> new cars at Yahoo! Autos.
>
>
>
>
>
> __________________________________________________
> Do You Yahoo!?
> Tired of spam? Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
Wouldn't that cause sporadic jumping of the mouse?