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Re: [pygame] mixer.music in runtime



I can play sounds and music by running the pygame code in the interpreter. Only the build seems
affected. I will look into this a bit more to see if there are any sound settings to fiddle with.


--- James Paige <Bob@xxxxxxxxxxxxxxxxxxx> wrote:

> Is sound card support enabled, tested, and working in your virtual 
> environments? I have encountered errors similar to the ones you 
> describe, only to discover that my virtual machine simply had the sound 
> card emulation disabled. (that would still probably be a bug in 
> pygame, for bad error detection of a missing soundcard)
> 
> ---
> James
> 
> On Tue, May 20, 2008 at 05:17:19PM -0700, Keith Nemitz wrote:
> > 
> > I've started with fresh XP Sp2 installs on both VMWare and Parallels. Installed only what was
> > necessary:
> > 
> > Python, pygame, numeric, py2exe.
> > 
> > As per earlier suggestion, I uninstalled py2exe 0.6.6 and installed 0.6.5.
> > 
> > I don't think it's an install issue.
> > 
> > 
> > 
> > 
> > --- René Dudfield <renesd@xxxxxxxxx> wrote:
> > 
> > > ah,
> > > 
> > > Have you tried uninstalling (maybe manually deleting) pygame, py2exe
> > > etc then installing again?
> > > 
> > > Maybe there's some problem with that...
> > > 
> > > 
> > > 
> > > On Wed, May 21, 2008 at 9:31 AM, Keith Nemitz <musenik@xxxxxxxxx> wrote:
> > > > Yep,
> > > >
> > > > It's in Program Files/(AppFolder)/lib.
> > > >
> > > >
> > > >
> > > >
> > > > --- René Dudfield <renesd@xxxxxxxxx> wrote:
> > > >
> > > >> hi,
> > > >>
> > > >> Do you have the smpeg dll copied in there?
> > > >>
> > > >> cu,
> > > >>
> > > >>
> > > >> On Wed, May 21, 2008 at 7:58 AM, Keith Nemitz <musenik@xxxxxxxxx> wrote:
> > > >> > I get the following:
> > > >> >
> > > >> > AttributeError: 'module' object has no attribute 'mixer_music'
> > > >> >
> > > >> >
> > > >> >
> > > >> >
> > > >> > --- Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> > > >> >
> > > >> >> I guess that means it imports correctly, but somehow fails to get bound?
> > > >> >>
> > > >> >> I don't suppose you can access the functionality you need through
> > > >> >> mixer_music, can you?
> > > >> >>
> > > >> >> In other words, what happens if you change the first failing
> > > >> >> pygame.mixer.music.whatever line to pygame.mixer_music.whatever? (after the
> > > >> >> import, of course)
> > > >> >>
> > > >> >> On Tue, May 20, 2008 at 11:17 AM, Keith Nemitz <musenik@xxxxxxxxx> wrote:
> > > >> >>
> > > >> >> > I put your import line right above the failing line, but got exactly the
> > > >> >> > same results. I even
> > > >> >> > removed the try/exception block.
> > > >> >> >
> > > >> >> >
> > > >> >>
> > > >> >
> > > >> >
> > > >>
> > > >
> > > >
> > > 
> > 
> > 
>