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Re: [pygame] BUG, Userevents disapears in pygame 1.9



here is the old error out put for the fontloading
Traceback (most recent call last):
File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line 1338, in <module>
   main()
File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line 60, in main
   standalone=True)
File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line 101, in __init__
   height_max = 20
 File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 7661, in __init__
   alpha, align, flags, **extra_attributes)
 File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4401, in __init__
   self.font = get_font(self, font)
 File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4870, in get_font
   fontobj = _Fontcache(parent.gui, font, parent.app.get_source_path())
 File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4904, in __init__
   self.font_object = self.load_font(font_path)
 File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4922, in load_font
   font_object = pygame.font.Font(fullname, self.size)
IOError: unable to read font filename


About the userevent.
User events works but only up to USEREVENT+7, anything after that disappears.
So I can work around it by having my own number sequence in the dictionary.

Bo)

Tyler Laing skrev:
Bo,

Okay, so the load_font is not raising an error, which is a bug, and could you try modifying CALL_FUNCTION to be USEREVENT+1 ? 45 is the value of K_MINUS. I don't know if that would cause the issue, but if its still throwing an error for 25, then its not a conflict with a key value.

Thank you!

-Tyler

On Tue, May 12, 2009 at 7:43 AM, Bo Jangeborg <bo@xxxxxxxxxxx <mailto:bo@xxxxxxxxxxx>> wrote:

    ### Font error first.

    fullname = C:\Projekt\eclipse\Pyos\System\LiberationSans-Regular.ttf
    a file that does not exist.

    here is the full error trace:

    Traceback (most recent call last):
     File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line
    1338, in <module>
      main()
     File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line
    60, in main
      standalone=True)
     File "C:\Projekt\eclipse\Pyos\System\DB_Edit\db_edit.pyw", line
    101, in __init__
      height_max = 20
     File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 7660, in
    __init__
      alpha, align, flags, **extra_attributes)
     File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4401, in
    __init__
      self.font = get_font(self, font)
     File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4870, in
    get_font
      fontobj = _Fontcache(parent.gui, font, parent.app.get_source_path())
     File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4904, in
    __init__
      self.font_object = self.load_font(font_path)
     File "C:\Projekt\eclipse\Pyos\System\widgets.py", line 4921, in
    load_font
      font_object = pygame.font.Font(fullname, self.size)
    RuntimeError: Can't seek in stream


    ### Event error

    I added  "print CALL_FUNCTION, eventdata" to your output
    and I changed your second print to events2

    and the combined output was this:

    []
    []
    45 {'item': ('Table view', <bound method DbEditor.set_table_view
    of <__main__.DbEditor instance at 0x02E7E030>>, None, 'Ctrl-T'),
    'gui': <System.widgets.Gui instance at 0x024C4BE8>, 'hit_pos':
    (18, 3), 'over_widget': <System.widgets.MenuItem instance at
    0x084EB5D0>}

    In other words the event  disappears without a trace.
    Bo)

    Tyler Laing skrev:

        Well, to the first bug, could we please see the exact text of
        the RuntimeError versus the IOError? The runtime error could
        be related to processing the font file, if the font loader
        didn't throw an error that there was no file.

        The second bug, can you please show what the output of this
        code does?:

        pygame.event.clear()
        pygame.event.post(pygame.event.Event(CALL_FUNCTION,  event_data))
        events = pygame.event.get()
        print events
        events2 = pygame.event.get(CALL_FUNCTION)
        print events




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