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Re: [pygame] Pygame community platform?



A few of them do.

What is REALLY needed is some program/website/whatever that generates
those packages on demand. =)

-Thiago

On Mon, Jan 18, 2010 at 11:55 PM, Alex Nordlund
<deep.alexander@xxxxxxxxx> wrote:
> On Mon, Jan 18, 2010 at 9:50 PM, Evan Kroske <e.kroske@xxxxxxxxx> wrote:
>> Your platform should use whichever is the most widely used by your intended
>> audience.
>
> You're missing the point, anyways.
> What game developer has the time and knowledge required to make their
> game available in all package managers?
>
> ---
> //Alex
>