[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] Has anyone made an internet game?
- To: pygame-users <pygame-users@xxxxxxxx>
- Subject: [pygame] Has anyone made an internet game?
- From: Nathan Franck <gorksorf@xxxxxxxxx>
- Date: Tue, 18 May 2010 21:51:03 -0600
- Delivered-to: archiver@xxxxxxxx
- Delivered-to: pygame-users-outgoing@xxxxxxxx
- Delivered-to: pygame-users@xxxxxxxx
- Delivery-date: Tue, 18 May 2010 23:51:13 -0400
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:mime-version:received:received:date:message-id :subject:from:to:content-type; bh=WaXGJo3hzKK/EFECauCsXXcZzNF8TbS5zBmIvufVQco=; b=G6zJyjhyLDc9icXKBEh6FYQSUfqwagQ1SBzWa932OabF2eTwAzbtkxeAqgfOV7joHk jCnAyDSn9UBsYypASt+kEDSg+iZ6ReVqilwKpKwxjKGaNthkQi66YsBDSfL4/KgqBdaa jIZUXAHisLX1TjhjAW/i1oPb7yX8vtRvx9S7s=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:date:message-id:subject:from:to:content-type; b=hxOVRUn5Mc8ibKODTkhH3t1mnPfs83isWkNl0dHVFMfN/gIyp4hw1vIQj/hIg/DxFl 8AMdrPfVGazn5EbkeKqTKF6MzVi1zELXbjq8pNHrVuZMC3G76pl0FeAYjstFeVM+hMbw yxynRmrv7YO6vBeTVd3xe/wyKchmPFqso5OBM=
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
Hello,
I am developing a pretty sweet game, but, since I'm trying to make it
an internet game, I came across a snag: I have no idea if its possible
to make it an internet game! Sure you can create a "network game" that
has the "possibility" of being played "online", but I'm talking about
a master server connecting clients to servers so they can duke it out
by the dozens.
Has anybody at all been able to make code that does any of these
things reliably? Otherwise I'll have to re-rethink my developing...
Maybe switch to the microsoft dev kit.
Anyways... Thanks!
Nathan Franck