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[pygame] Pygame: Fixed timestep demo?
- To: "pygame-users@xxxxxxxx" <pygame-users@xxxxxxxx>
- Subject: [pygame] Pygame: Fixed timestep demo?
- From: Jake b <ninmonkeys@xxxxxxxxx>
- Date: Mon, 2 May 2011 06:40:35 -0500
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What's the suggested way to use a fixed time step in pygame? I want to
verify I'm using the right method. I want it for the case when you're
not using a physics lib.
( There's resources at gaffer, and stackoverflow, )
but none specifically pygame that I found.
Do you know of an example?
--
Jake