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Re: [pygame] Pygame Subset for Android 0.9.3 Released



Bad? In what sense?



On Mon, May 2, 2011 at 7:10 PM, Lin Parkh <lparkh@xxxxxxxxxxx> wrote:
Though python 2.7 was bad right? So maybe hold off on this?

-----Original Message-----
From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx] On
Behalf Of Sean Wolfe
Sent: Sunday, May 01, 2011 5:27 PM
To: pygame-users@xxxxxxxx
Subject: Re: [pygame] Pygame Subset for Android 0.9.3 Released

sweet!!

On Sun, May 1, 2011 at 4:47 PM, Tom Rothamel <tom@xxxxxxxxxxx> wrote:
> We've released version 0.9.3 of the Pygame Subset for Android to:
>     http://pygame.renpy.org/
> as well as the Android Market. This new release adds the following
features:
> * Python has been upgraded to version 2.7.1.
> * Better support for Honeycomb tablets.
> * APIs for getting the screen DPI, and showing/hiding the keyboard.
> * New python modules: urllib2, io, uuid, json; optionally PIL and sqlite3.
> * New encodings: idna, base64, hex
> This release requires a change to existing programs; the
> android.init() method must be called before a program will receive input.
> I'd like to welcome Patrick Dawson to the PGS4A development team - all
> of the new features in this release were based on his contributions.
>



--
A musician must make music, an artist must paint, a poet must write, if he
is to be ultimately at peace with himself.
- Abraham Maslow




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