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[pygame] Re: Blit method bug?
Thank's both of you! I didn't know that pygame uses 16 bits integers (I
thought it was 32 bits every integer i put in the blit coordinates).
I already thought to blit only images which the rectangle of it is at least
inside the screen resolution.
(Excuse me for my english).
For example (How do i input code by the way?):
[code]
for sprite in all_game_objects:
if sprite.onScreen():
sprite.render(self.pygame_screen_surface)
[/code]
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