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[pygame] Using Direct3D for graphics and PyGame for everything else...



Hello pygamers!

How hard is it to combine use of Direct3D and PyGame?
Like use PyGame for creating application window than passing its
HWND(somehow obtained...) to Direct3D8::CreateDevice as focus window.
Using Pygame for event polling and d3d for rendering and presenting
graphics? 

Thanks in advance.

Best regards,
 Kerim                          mailto:warkid@hotbox.ru


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