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Re: [pygame] [OT] optimization
Depends on your audienc, psyco is only for i386 at the moment. If you
want speed on all platforms, recode in C (or pyrex).
intangir intangir wrote:
> hi, I need an hint from you pygame developers.
> When I needed to optimized my game to get a more funny
> speed, I used to rewrite in C some parts in my code
> where there were low algoritmical loops, usually
> helped by pyrex. Now I've noticed psyco, a
> just-in-time compilator, that provide a good
> optimization without rewrite no line, and especially
> it can handle entire classes. Which of these ways
> would you suggest me? Rewrite in C critical fragments
> or to have trust in psyco?
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