[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pygame] Fast Scrolling
--- Guillaume Proux <gproux@acesoliton.com> wrote: >
Rene Dudfield wrote:
> > pete's is 60fps when not moving, and 52fps when
> moving
> > the mouse like crazy.
> >
> > yours is 40 fps when still, 33 fps when moving.
>
> Interestingly, on both my PC:
> - AMD K500, Win98
> - Celeron 1 Ghz, Win2000
>
> Mine is always quicker than Pete's (and by a large
> amount
> in FULLSCREEN|DOUBLEBUF mode)...
>
I guess the hardware acceleration is working on your
box, and that blitting one large image is faster.
Have you tried pete's with
FULLSCREEN|DOUBLEBUF|HWSURFACE ?
> Wonder what is your config and how come things are
> not
> that nice on your machine.
I think it's because the machine I use doesn't have
working hardware acceleration (linux, duron 850, gf2,
X11).
> The fact that I always blit only one screen size
> object
> when not moving while whatever happens Pete's draws
> as many
> tiles as there are in the screen..... hum...
> I know that my offscreen rebuilding routine could
> get a bit smarter,
> but I don't want to get headaches trying to push
> "map" into that.
>
> Wonder if I am not better off writing my tile engine
> in C
>
__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org