On Mon, 2005-11-21 at 07:43 +1100, Rene Dudfield wrote: > The following script, when executed under my Windows XP, crashes. It > does work under Linux. > > ----script start---- > import pygame, sys > > pygame.init() > s = pygame.Surface((640, 480)) > print "SDL version", pygame.get_sdl_version() > print "pygame version", pygame.version.ver > print "python version", sys.version > > print "before blit" > s.blit(s, (1, 0), (0, 0, 1, 1)) > print "after blit" > ----script end---- A thought -- could it be an HWSURFACE under Windows and a SWSURFACE under X? I think I've seen this before. If it's a hardware surface then I suspect it's more fragile and reliant upon the specifics of the OS/card/drivers. -- Joe Wreschnig <piman@xxxxxxxxxxxxxx>
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