[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] Question about mouse motion
Ok Thanks for different answers...
Le mardi 29 novembre 2005 Ã 22:20 -0800, Peter Shinners a Ãcrit :
> On Wed, 2005-11-30 at 02:06 +0100, Julien Peeters wrote:
> > I wonder what is the best way to implement this algorithm:
> > while true:
> > if mouse click:
> > return get rect which mouse is on
>
> If nothing in your window is animating, you'll want to use the
> pygame.event.wait() function. This will put your program to sleep (0%
> cpu time) until the user does something.
>
>
>
> while True:
> event = pygame.event.wait()
> if event.type == pygame.MOUSEBUTTONDOWN:
> position = event.pos
> for thing in allGraphicThings:
> if thing.getRect().collidepoint(position):
> print "You Pressed:", thing
>
>
>