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Re: [pygame] Rpg Game ?



Im used to php, make websites, etc, not so much math and stuff but i think i will get used to pygame soon ^-^

2006/11/10, Jason Ward <ir_nyad@xxxxxxxxxxx >:



>From: "federico ramirez" < fedekiller@xxxxxxxxx>
>Reply-To: pygame-users@xxxxxxxx
>To: pygame-users@xxxxxxxx
>Subject: Re: [pygame] Rpg Game ?
>Date: Fri, 10 Nov 2006 19:43:56 -0300
>
>Well yes, i know i will have to make other games before, i will make it
>when
>i am very confortable with pygame. I have some docs and tutorials, thanks
>for your help i will try making a pong game :)
>Altought i have no idea now how to do it xD
>
>2006/11/10, Ryan Charpentier <ryancharpen@xxxxxxxxx>:
>>
>>This is a pretty big undertaking. If you want to create an rpg in pygame,
>>you'll have to program a tile scrolling engine, map format, map editor,
>>battle system, dialogue system, and many other things. There's a lot of
>>obstacles to overcome, and many different ways to do things. My advice to
>>you would be to use a game creation toolkit like Gamemaker "
>>http://www.gamemaker.nl/ ". Most of the work is done for you, you just have
>>to adapt it to whatever rpg you had in mind.
>>
>>If you really want to program games completely from scratch like you can
>>with pygame, then try making some simple games first. A great first game
>>to
>>make would be pong, or breakout. You may not think that making a game like
>>these would be challenging or fun, but you'll learn a lot, and you'd be
>>surprised how good it'll feel to get a game completed. Once you've made
>>games like these, you should be able to move onto more complex games,
>>eventually working your way up to an rpg. It just takes perseverance.
>>
>
>
>
>--
>Best Regards.
>fedekiller



Don't worry game development is fun, you won't find it hard. Its actually
quite easy.

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--
Best Regards.
fedekiller