Traceback (most recent call last): File "C:\Code\06 Fall\Other\Seagame C\main.py", line 355, in ? Conch.j.LoadSound("18403_inferno_xplosm.wav","cannon") File "C:\Code\06 Fall\Shining Sea\Conch\conch.py", line 151, in LoadSound new_sound = pygame.mixer.Sound( os.path.join(SOUND_DIRECTORY,filename) ) error: Unknown WAVE data format: 0x4x
Ideas?
Kris