windows Xp + sp2, python 2.4.3, pygame 1.7.1 bliting a part of a surface over itself crash the app with a \\\'pygame parachute\\\' exception, by example a.blit(a, (x,y), (0,y,64,1)) This happens in windows, it seems that in linux there are no problems. I found this last year when working in the first windows release of magicor, (http://www.pygame.org/projects/21/313/?release_id=528), in the section that animates the logo. In linux was ok, in windows crash with pygame parachute. (using a tmp intermediate surf was the workaround I take) Now I was reminded of this because other code from pygame shows the same problem , the meltdown transition effect ( http://www.pygame.org/pcr/meltdown/index.php ) I produced a short script demoing the problem (attached). Remember that seems to be a windows only bug. When running, press any key to crash. little OT: 1. It happens in pygame 1.8 ? 2. Is there a section somewere in pygame site to find \\\'know bugs\\\' ? claxo __________________________________ Registrate desde http://servicios.arnet.com.ar/registracion/registracion.asp?origenid=9 y participá de todos los beneficios del Portal Arnet.
Attachment:
bug2.py
Description: Binary data