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Re: [pygame] New on the mailing list with a strange FPS behavior



Ghislain Leveque wrote:
> 2007/11/12, claxo <clazzt@xxxxxxxxxxxx>:
>   
>> On 11 Nov 2007 at 22:41, Ghislain Leveque wrote:
>>     
>>> Today I've come into a strange behavior with my rendering loop.
>>>       
>
>   
>> 3. Memory garbage collection kicks in. you can try to do a explicit
>> garbage collection after each M frames to see if max time is reduced.
>>     
>
> How do I do an explicite garbage collection ?
>
>   
Normal collection is run continuously (reference counting). The periodic
part is just for cycle detection. Don't have reference loops.

--Noah

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