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Re: [pygame] Linux binaries



ahhh... i see........
It's like the Rube Goldberg machines of the computer world.
> ----- Original Message -----
> From: "James Paige" <Bob@xxxxxxxxxxxxxxxxxxx>
> To: pygame-users@xxxxxxxx
> Subject: Re: [pygame] Linux binaries
> Date: Wed, 5 Nov 2008 17:03:36 -0800
> 
> 
> Here is a nice bogosort
> http://www.siafoo.net/algorithm/5
> 
> On Thu, Nov 06, 2008 at 08:48:04AM +0800, yanom @linuxmail.org wrote:
> > What's Bogosort?
> > > ----- Original Message -----
> > > From: "Charlie Nolan" <funnyman3595@xxxxxxxxx>
> > > To: pygame-users@xxxxxxxx
> > > Subject: Re: [pygame] Linux binaries
> > > Date: Tue, 4 Nov 2008 22:06:39 -0600
> > > > > > Yes, certainly -- finding a better algorithm is always
> > > > the best form of optimization!
> > > > Yup.  Even a supercomputer is going to choke if you feed it Bogosort.
> >
> > >
> >
> >
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