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[pygame] sprite groups and tilesheets



I am having problems adding my player sprite to a sprite group since
self.image needs a surface, though it is a list of animation frames for the player in my code and I can't
figure out what I need to do. Can anybody give me some pointers? Thanks.

self.image = load_sprite('player.png')

class load_sprite:
	def __init__(self, filename):
		self.sheet = pygame.image.load(os.path.join('data', 'graphics', filename))
	def imgat(self, rect, colorkey = None):
		rect = Rect(rect)
		image = pygame.Surface(rect.size).convert()
		image.blit(self.sheet, (0, 0), rect)
		if colorkey is not None:
			if colorkey is -1:
				colorkey = image.get_at((0, 0))
			image.set_colorkey(colorkey, RLEACCEL)
		return image
	def imgsat(self, rects, colorkey = None):
		imgs = []
		for rect in rects:
			imgs.append(self.imgat(rect, colorkey))
		return imgs