[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] SDL_gfx integration



Er, you may need to trim the -FM off of that.  GMail, at least,
interpreted it as part of the URL.

This should be clean:
https://bugs.launchpad.net/ubuntu/+source/pygame/+bug/295369

-FM

On Mon, Nov 17, 2008 at 10:20 PM, Charlie Nolan <funnyman3595@xxxxxxxxx> wrote:
> This looks likely:
> https://bugs.launchpad.net/ubuntu/+source/pygame/+bug/295369
> -FM
>
> On Mon, Nov 17, 2008 at 9:52 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
>> hey,
>>
>> pymike, what's the url for your ubuntu bug report?
>>
>>
>>
>> On Tue, Nov 18, 2008 at 2:35 PM, pymike <pymike93@xxxxxxxxx> wrote:
>>> Oooo I wonder what cool new stuffz will be in pygame 2.0. Mebbe mixer won't
>>> be messed up on ubuntu intrepid :(
>>>
>>> On Mon, Nov 17, 2008 at 7:57 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
>>>>
>>>> hey,
>>>>
>>>>
>>>> On Tue, Nov 18, 2008 at 12:33 PM, Forrest Voight <voights@xxxxxxxxx>
>>>> wrote:
>>>> > I think I was wrong ... I don't remember what I was thinking. :)
>>>> >
>>>> > Anyway, the next major version of pygame already has sdl_gfx
>>>> > integrated I think, so this might be moot. :(
>>>> >
>>>>
>>>> note, that we are probably going to do some more 1.x releases of
>>>> pygame... so this could still be quite useful.
>>>>
>>>> cu!
>>>
>>>
>>>
>>> --
>>> - pymike
>>> "Stop loling into a false sense of hilarity"
>>>
>>
>