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Re: [pygame] pygame - writing over existing window information



I'm having trouble getting from a pygame surface to the python-ogre texture or manually render in GL. Does anyone have any experience with this?

On Mon, Nov 17, 2008 at 5:37 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:
Actually, I second that.  If the issue is the 2D drawing functionality provided by PyGame, draw to a surface, then make it a texture, and do all the rendering in OpenGL.
Ian