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[pygame] Window specific changes to Pygame config.py



Hi,

I have made some changes to the Pygame configuration process for Windows. These make the use of prebuilt more flexible as well as removes a redundancy.

All "COPYLIB_" entries were removed from Setup.in. These are now part of an external file that is inserted into Setup. This file can be a Setup_Win.in included in the prebuilt directory, or the default file Default_Setup_Win.in. This lets the number and names of files in prebuilt change as the bundle is updated. It is in preparation for the new prebuilt for Pygame 1.9.0.

The Windows specific definition of macro SCRAP is now in its own file, Setup_Win_Common.in. The definition was repeated in both config_win.py and config_msys.py. Now it is in one place. The Windows versions of any new Pygame module specific macros should also go into Setup_Win_Common.in.

--
Lenard Lindstrom
<len-l@xxxxxxxxx>