On Mon, Nov 23, 2009 at 2:38 PM, Bryce Schroeder
<bryce.schroeder@xxxxxxxxx> wrote:
(My apologies if this is a double-post. I didn't get a copy of the
message or see it in the archive, so I'm trying again.)
I have a pygame program that worked in the past on both Linux and
Windows, but now results in a segfault, at least on Linux. (I can't
test it on Windows.)
The segfault occurs in this code:
class Font(Resource):
....
def pygame_font(self,size):
return pygame.font.Font(StringIO.StringIO(self.parts['font']),
size) # Segfaults here
self.parts['font'] is a string containing a truetype font loaded from
a file. I have checked that the string contains the file like it is
supposed too. Any suggestions?