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Re: [pygame] First / Third person shooter?



ok

--- On Fri, 11/27/09, Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx> wrote:

From: Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx>
Subject: Re: [pygame] First / Third person shooter?
To: pygame-users@xxxxxxxx
Date: Friday, November 27, 2009, 5:53 PM

Luke Paireepinart wrote:
> Look up how raycasters work, I've written a lot of them, you  can write one in a few hours if you know how they work.

The classic raycasting technique was designed in the days
before 3D hardware when the CPU had to do everything.
Nowadays it'll almost certainly be faster to do minimal work
with the CPU and make the most of the 3D hardware's
abilities.

-- Greg