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Re: [pygame] Save files



Hi Sam

One way would certainly be using (two way) encryption. Or store in binary files but thats a bit more complex.

Regards

Am 14.11.2011 13:52 schrieb "Sam Bull" <sam.hacking@xxxxxxxx>:
I was just wondering what would be the best way to create a game's save
file. I can save the details in a text file without a problem, but I was
wondering how you would create the save file in a slightly more
protected manner. If it is to be a commercial game with trophies and
things then it would be too easy for the player to open the save file in
a text editor and change their level or max out their stats etc.
       I was just wondering if anybody had a better method of saving, does
anybody know how the commercial PC games manage this?

--
Sam Bull <sambull.org>
PGP: 9626CE2B