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[pygame] pyzzle-0.1.1 is now up.



Thats right people. Your favorite Myst engine has a new release.

The improvements include:

- slower transitions, must make a whole mouse click now.
- check box in options sub menu to switch back to fast transitions. For the MHz challenged.
- New set of Myst like cursors, still too simple though.

- the player gets prompted now for a conformation for loading and saving. It now feels like the load/save buttons do something.

Behind the slides stuff:

- All predefined hotspot maps completed, including a [smart???] custom one.
- Major code scrub
- More dynamic code in relation to menus, slide and display sizes. So new games are now quicker to implement.

Ok. The code is now at a stage it should have been for the 0.1 release. But im not the first or last programmer to ship code early. I should work for Microsoft (;

Next release will include:
- 'float-over-slide' logically controlled images
- 'float-over-slide' mpg movie class, logically controlled <- this is way over due, sorry Pete.
- sprite graphical cursors

And if I feel like it:
- advanced transitions
- game objects class, books, keys etc...

All feedback, suggestion, criticisms, comments, notes, memos, abuse, annotations and general banter is always very welcome and greatly appreciated.

Thanks

Andy

Oh yeh ive reimplemented Cavern with Pyzzle-0.1.1

so check it out to.