[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: [pygame] 3D performance?
- To: <pygame-users@seul.org>
- Subject: RE: [pygame] 3D performance?
- From: "Kaweh Kazemi" <kaweh@knuddl.org>
- Date: Tue, 29 Oct 2002 19:29:15 +0100
- Delivered-To: archiver@seul.org
- Delivered-To: pygame-users-outgoing@seul.org
- Delivered-To: pygame-users@seul.org
- Delivery-Date: Tue, 29 Oct 2002 13:29:08 -0500
- Importance: Normal
- In-Reply-To: <7AA5DE6D6EEEA646A3D4E3D9E7F621DB22A885@neontserver.neo.at>
- Reply-To: pygame-users@seul.org
- Sender: owner-pygame-users@seul.org
> > check out PyCaster, and other little goodies that had never quite
> > found a
>
> PyCaster is cool! :) Runs about the same speed as my effort, although
> Harry's code is a damn sight neater. To be expected...
i tried PyCaster using psyco (http://psyco.sourceforge.net). it helps a
little bit (from around 7fps to over 10fps on my machine). very
interesting.
kw
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org