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Re: [pygame] pygame key event capture
if e.type == KEYDOWN:
print "a key from my remote is pressed", e.key
See if this will show you a valid keycode number. When you get a KEYDOWN
event, the key that was pressed is builtin to the event attributes.
Pygame just passes along the value it gets from SDL, and I am unsure if
there is a max limit on this event value.