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Re: [pygame] Introduction + call to join project for creating game frameworks



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Ian Mallett wrote:
>     Pygame is a wrapper for it that grants easy access to graphics,
> and thus enables fast development of games.  In short, it is the
> "library" you're looking for.  There are sample games on pygame.org
> that teach basic concepts of pygame, and of course, there is this
> list.  Can you tell us more about exactly what sort of projects you
> want to be working on?  For example, a blank window:

I think the original poster is looking for something more like
pygsear: http://www.nongnu.org/pygsear/

In other words, the idea is to get the highest-level tools for game
design that can be used with the least pygame- or Python-specific
knowledge possible.

Besides pygsear, which I personally haven't used, I'm not sure what
else there is. There's the LiveWires stuff, but it's aimed at teaching
Python rather than any particular project. That's at
http://www.livewires.org.uk/python/

Hope this helps!

Ethan
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