[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] problems between linux and windows
Eric Hunter wrote:
i'm working on a game that i've been coding between my
desktop(windows) and my lappy(ubuntu - feisty fawn). So far I haven't
had any problems. but as lately, i did a lot of programming on my
desktop(windows) and now it won't run on my linux laptop. I haven't
really changed anything that I know of. I keep getting stupid errors
like "from pygame.locals import * no module locals" or pygame.init()
no module init.
any ideas? thanks.
-Eric
Two things come to mind: do you have different versions of pygame
installed? Also, if you created a file called, e.g. Pygame.py then that
could cause a difference as windows filenames are case sensitive and
linux aren't. But it sounds more likely to me that you pygame
installation got broken, rather than your code. If you just run python
and type the import statements outside of your codebase, does that work?