[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] image.load() -->> array?
On 10/25/07, Ian Mallett <geometrian@xxxxxxxxx> wrote:
On a not unrelated note, I've been trying to make a 3D map viewer that
loads height values from a black/grey/white image. I've been making
it a surface, and using surface.get_at() for each pixel. I think
surfarray should do it better, though I've never used it.
Pygame seems quite flexible that way. Perhaps if you could construct the
landscape of the map as a n-dimensional surfarray, you would be able to
avoid creating too many surfaces. Since the final image -the 3D viewer -
may have only two dimensions. It could be any kind of screen or surface.
I don't know that much about what I'm saying, though!
--
------- -.-
1/f ))) --.
------- ...
http://www.algomantra.com